Agile QuickTip: The Open Meeting Parking Lot

The Open Meeting Parking Lot

Meetings getting off track? Have you thought about using the idea of an Open Meeting Parking Lot to make an entire meeting more focused?

Many Agile teams complain about meetings that get derailed. This can be anything from a daily Scrum that takes much longer than ideal because everyone has a lot of off-topic items to address, Sprint planning where team members keep getting into the weeds, or really any meeting that gets derailed and ends up far away from the items on the actual agenda for discussion.

One technique that really works is to create an Open Meeting Parking Lot.

Here’s how it works.

At any time during a meeting, when team members see that you are all going off topic or the meeting is in danger of being derailed, any participant can identify a topic to be discussed after the meeting, tagging it as a follow up item, and adding it to the ‘Parking Lot.’ This means it will be discussed ‘outside’ afterwards, rather than right now, during the meeting.

The trick to making this work is to ensure that the Parking Lot is visible for everyone. There are a number of ways to make sure everyone is on the same page and can see the Parking Lot items, such as an easel pad with sticky notes if you’re all there in person, or a shared document that everyone can see onscreen during a conference call.

Using one of these, everyone can see what the Parking Lot items are, everyone understands that they don’t have to be discussed in the meeting, and can join the discussion to address these afterwards.

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Agile QuickTip: Implicit Task Estimates Instead of Explicit Ones

Implicit Task Estimates Instead of Explicit Ones by Giora Morein 

You’re about to learn how changing your task estimates from explicit to implicit could make all the difference to the productivity and experience of your Scrum teams.

Sprint planning is where most Scrum or Agile teams will take a story or a different backlog item and break it down into individual tasks or implementation activities. A lot of teams will then take these tasks and estimate the amount of time they will take in hours to help them with their planning.

If you’ve ever been part of these discussions, you know that it can often result in a contentious experience, where team members can struggle to agree or align their workload, and the whole thing can even end up being pretty painful.

One thing which can really help is to switch to implied or implicit estimates instead of explicit ones.

Here’s how it works.

Pick a task and break it down until none of the resulting parts are greater than a day or half a day. This way, you don’t have to assign estimates, because you know that no matter what, none of the tasks will be greater than a day or half a day.

A way to make this even more visual and valuable is to create burn-down charts which use the number of tasks left in a sprint instead of the hours. This way your sprint planning can be a lot more focused, an overall better experience and even result in a more effective sprint overall.

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Agile QuickTip: Vegas-Style Retrospective

Vegas-Style Retrospective by Giora Morein

Vegas-style retrospective might really be the difference-maker in helping your team identify and exploit those improvement opportunities that can propel them through the stratosphere.

What happens in Vegas, stays in Vegas! This famous tag line might not immediately sound like it has much to do with agile learning or Scrum teams. However, I’ve found that implementing a Vegas-Style approach to your sprint retrospectives can make a real difference to how valuable they are. The idea is simple: What Happens in the Retrospective, Stays in the Retrospective!

The sprint retrospective might be the most important meeting that a Scrum team has. During this time, you and your team explores and analyses opportunities and improvements that the team can take advantage of in the next sprint.

In order for a retrospective to be effective, participants need to be open, transparent, honest and forthcoming.  This requires that participants feel safe to do so.  Much of what a ScrumMaster does during retrospectives is to create an environment that is safe enough to allow for this transparency.

Vegas-Style Retrospectives mean:

  • It’s a private meeting.
  • It’s a confidential meeting.
  • Only members of the scrum team are invited.
  • No meeting minutes. No notes. No recordings.
  • Activities and learnings are not shared.

This creates a safe environment where team members feel able to truly open up about how they feel, and their ideas for moving forward. This not only helps explores more improvement opportunities but will typically help bond team members closer together.

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Agile QuickTip: Using a Shared Daily Goal to make Your Sprint more Valuable

Using a Shared Daily Goal to make Your Sprint more Valuable

The idea of a ‘Shared Daily Goal’ is really simple, and by using this tactic at the end of every scrum, you might see a huge impact on how valuable your daily scrum meetings are.

The daily scrum or daily stand-up is all about maximizing transparency and alignment for your entire agile team.

At this meeting, the entire team gets together and explores the progress and challenges of previous 24 hours and these impacts the collective plans for the next 24 hours. They can use this time to share progress, to explore challenges, and to bring into the light unexpected issues which have come up. For many Scrum teams, this results in the stand-up becoming very activity-focused. What is the progress that’s happened on specific tasks, and what activities will be happening in the next 24 hours?

One idea which can make your teams a lot more effective and aligned, is using a shared goal of the day.

At the end of each scrum, help the team define a collective goal for day – a major achievement that they are working towards.  This is the goal that as a team is going to focus on over the next 24 hours.

This technique can provide a greater sense of purpose and alignment, not only around the activities and tasks that each team member has, but also for advancing the overarching goals of the sprint as a whole.

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Agile QuickTip: Begin and End Your Sprint in the Middle of the Day

Begin and End Your Sprint in the Middle of the Day

My latest Agile QuickTip is all about how ending and starting your sprints in the middle of the day might make your team way more effective.

Most scrum teams will end their sprints at the end of the day, and then start the next one the very next morning. Here is an idea that shakes up this traditional routine, and one which I’ve seen be really effective. Why not begin and end your sprints in the middle of the day?

Here’s how it works in practice.

Your team’s end of sprint activities — the review and retrospective — will take place in the morning, and then you start with sprint planning for the next sprint right after lunch, or early in the afternoon.

I’ve found this to be particularly useful for internationally distributed teams who are spread across the globe, as it allows them to maximise their overlap time where different countries are still all experiencing the working day, something which doesn’t happen if you call a meeting for 9am local time.

By starting and ending in the middle of the day, you can look back on the sprint immediately and start planning for the next one. This emphasis the focus of the day on Improvement. How to improve your processes; how to improve the product; and how to leverage what we’ve learnt to immediately start exploring way to make the next sprint far more effective.

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Agile QuickTip: Use a Calendar to Make your Sprint Planning Meeting More Accurate

Using a calendar to drive your sprint planning meeting can make your sprint plan a lot more successful.

Every sprint starts with sprint planning. Sprint planning is where team members and their product owner collaborate to define a plan to maximize the value of the upcoming sprint.

This will sometimes include outlining the timeline for the sprint, along with often defining and estimating specific tasks or activities that need completing in order to achieve the sprint goals.

Challenges;

One challenge that teams often have is that some team members find it hard to visualize the plan. They may fail to consider availability or lag issues. This can result in a less than accurate plan.

One technique which I find helpful is to use a calendar as the starting point for defining the sprint plan.

That helps illustrate people’s availability. On the calendar you can mark when team members have PTO or vacation days; when they are already scheduled for training or offsites, or any other activity that could interfere with the timeline of your sprint. In some cases there could be planned interruptions to the whole team, such as department all-hands meetings, or national holidays.

With these days marked from the start, your team can plan around those days, considering the impact at the start of the sprint. Some teams find it valuable to use this visualization on the calendar to start planning with the end of the sprint in mind, and then plan their sprints backwards, helping teams to come up with a plan that everyone can visualize and understand.

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Agile QuickTip: Publishing your Team’s Definition of Done

Publishing your Scrum team’s definition of done

Taking the extra step of publishing your scrum team’s definition of ‘done’ could help your agile team to collaborate and focus on getting things finished.

Every scrum team and every agile team is always looking for ways to deliver as much value as possible in each sprint. This means maximizing what they can finish.

The problem is, that sometimes when one person claims a story is done, it might not mean the same thing as another person calling it done. This creates ambiguity and a lack of transparency, and causes frustration on teams when things seem less ‘complete’ than expected.

Transparency

Creating more transparency can really help here. By publishing an explicit and visible definition of done that exhausts all the things the team has to do to get a story complete, it alleviates that ambiguity.

Now, when one team members says something is ‘done’, it means the same to every other team member. By publishing the definition and making it explicit, even other stakeholders and product owner know what it means for work be complete.

This makes it easier for the whole scrum or agile team to collaborate and align their efforts to get this work done. This also helps keep the team a lot more focused on maximizing the value they can deliver.

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Agile QuickTip: Learning Focused Daily Scrum

Turn your traditional Scrum or stand-up agenda on its head with a learning focused Scrum.

Typically, agile or scrum teams have a daily Scrum or stand up where the focus is on progress or activity.

Looking at what you’ve accomplished since the previous Scrum, the questions addressed are typically; ‘What have you achieved?’; ‘What challenges did you face?’; ‘What did we accomplish?’; and ‘What do you plan on accomplishing until the next daily Scrum?’

One thing which could really make a difference to your productivity and the strength of your teams overall is to plan a learning focused daily Scrum where you change the emphasis of the agenda towards learning rather than task progress and delivery.

The kinds of questions that you would address are;

“What did you learn today?”; “What do you plan to learn?”; “What’s standing in the way of that learning for you?”; “What impediments or challenges would need to be removed to achieve the planned learning?”

In this way, the focus of the Scrum isn’t just on progress and delivery and what we have achieved or can accomplish, but also on what we expect to learn and how can we get better as a team by learning these things, and removing the obstacles that we find in our way.

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Agile QuickTip: Try an Audio Signal to Start or End your Daily Scrum

Try an Audio Signal to Start or End your Daily Scrum

Using an audio signal at the beginning or the end of your daily Scrum could help define precisely when it starts and finishes, and make the Scrum a lot more focused.

One thing that a lot of scrum or agile teams complain about is that their daily Scrum takes much longer than they expect. Instead of 10 or 15 minutes, they are finding that it can take 30 or even 40, cutting into their working day and taking them away from other more important things they might have to do.

One problem which I’ve seen many times, is that sometimes the Scrum actually ended a while ago, but nobody noticed because the conversation from the Scrum actually transitioned straight into the follow up. An audio signal can solve this.

Agile QuickTip

By having an actual audible sound that you can trigger to let people know that the Scrum is over, you can keep that Scrum much more focused, and allow team members to leave if the follow up doesn’t concern them.

Play a sound effect from your phone like a chime or a buzzer, or call out something like “Scrum Off” or “Scrum Over!” This will act as a signal to people that the mandatory Scrum is over, and they can leave and get on with whatever else they need to do.

You can use a similar technique to kick off your Scrum, playing a sound, or calling out “Scrum On” or “Scrum Started” to silence any chatter and let team members know that the Scrum has started in a focused way. With this trick, your Scrum can be limited to the 10 or 15 minutes you’ve set aside for it, and should end up being a lot valuable.

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Agile QuickTip: The Sprint Planning Mini Retro

The Sprint Planning Mini Retro

You could be making Sprint Planning far more effective by including a mini retrospective at the end of it.

Sprint planning is the opening ceremony for every team Sprint. This is where your entire team comes together with your product owner and facilitated by your ScrumMaster, to figure out the plan that we’re going to execute to achieve the goals for the Sprint ahead.

It’s a big investment of time, and ultimately, your ScrumMaster has the job of making sure they have found the ways to maximize the return on that investment by better facilitating it.

One idea that has been proven to yield results is spending some time at the end of each Sprint Planning on a mini retrospective. This can be 20 minutes or 30 minutes to explore ways to improve Sprint Planning — and it might actually make future Sprint Planning meetings far more effective in the long run.

Here are some ideas for areas you can explore:

Timing: Did you spend the right amount of time in Sprint Planning, or did you set aside too little, or too much?

Participants: Did you have the right people in the room, or could you have done with other stakeholders in Sprint Planning and planning alongside you?

Tools and techniques: Was Sprint Planning effectively facilitated?  Can we improve on the agenda?  Should we explore alternative facilitative tools?

During these Sprint Planning mini-retro, you can also gauge the confidence level of each team member in the Sprint. Is their planning improving or getting worse from Sprint to Sprint? Are they recognizing the issues that need addressing, and making positive changes?

A mini retrospective can support you as a ScrumMaster in continuously improving your Sprint Planning, enabling you to maximize the return on your Sprint as a whole.

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